Dressage Moves

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Fundamentals

   Rear (Rear on go) Full pivot (Not moving but hold down your direction key to the way and go all the way around)
Quarter pivot (Same as full pivot but only a quarter of the way) Half pivot (Like full pivot but only half of the way)

Halts

Halts: Ntt flat/file halt (Right-Left pattern)
Flock (Alternate direction, Right-Left Stop half way ahead of the person next to you)
Arrow (A reverse Flock stop half way behind the person next to you Right-Left) Ntt (Stand nose to tail)

Circle Moves

Spark - Thread in a circle.
Prim Rose - In a circle, evens will walk cave, odds will canter bloom.
Firework - Fate in or out in a circle. Sparkler - Twist in or out in a circle.
Frog - In a circle, odds will curl over to the outside, resulting in a rotary
Bloom-Curl out of the circle
Cave- Curl in the circle
Flower-(ones bloom, too's cave)
Expand (On first go cut away from the circle, Then on second go cut back into the circle)  
Shrink (Cut towards center on first go, then cut back into circle on the second go) 

Beginner Moves

  Curl (A completed circle) Curl A (Canter Curl)
Cut mid (Cut at the middle of a wall)
Dye (Take the diagonal of the arena)
Bear (Half curl, return to original path in a diagonal)
Split (Ones go one way too's go the other)
Comb (Peel off the fence to cut across the arena)  
Wave (Ones curl one way, too's curl the other way)  
Belt (Simple U-turn)  
Curl comb (Full curl into a comb) Intermediate: 

Intermediate

  Feather (Ones comb one way, too's the other)
Key hole (3/4 curl that leads into a comb)
Fate (Curl one way, the curl the other way)
Twist (A fate wave)
Curl over (Half a curl)  
Waterfall (Belt wave at the rail)
Bee curl (Trot curl, Canter curl) 

Advanced/Elite

Combo (Curl over, Curl opposite way, Curl over) (Three go's)  
Triple curl (Walk curl, Trot curl, Canter curl)  

Thread (Ones curl on first go, too's on second go)  
Tier (First 2 riders "comb" on go line follows)  Dodge (Curl over, curl over opposite way)  Revolve (Curl over towards your partner) 

Snap (Key hole away from the lead of the line)  

Orbit (Walk curl, Canter curl)  

Obi (Twist, Curl, Twist, Curl) (For go's)  Rein (To lines coming towards each other leads of both lines tier lines follow)
Twig - Walk curl, halt, backwards curl.
Revolve - Curl over towards your partner.
Keyhole - 3/4 of a curl into a comb.
Snap Keyhole away from partner, resulting in a merge. Dye Divide - Line splits into dye.
DNA - Harsh diagonal cut for each go.
Cod - Waterfall at wall, lines will switch dyes.
Boom - Expand circle with a keyhole cave, straighten out to continue the circle on second go.
Pop - Shrink circle with a keyhole bloom, straighten out to continue the circle on second go.
Diamond - Dye Divide on the first go, then cut back on second go at a diagonal, then merge back into one line upon meeting.
Spark - Thread in a circle. Prim Rose - In a circle, evens will walk cave, odds will canter bloom.
Firework - Fate in or out in a circle.
Sparkler - Twist in or out in a circle. Frog - In a circle, odds will curl over to the outside, resulting in a rotary
Ash - Curl Comb, in a comb, resulting in a merge.
Mist - A retreat curl, but instead of curling over in the same direction as the curl, you will curl over in the opposite direction.
Switch - 2 lines are in a reign, on the first go both lines comb towards the other line, on the second go, they cut into the line the other line was originally on, resulting in switched lines.
Split U-turn - Curl over wave, resulting in reversed waterfall.  
Key Switch - In a rein, keyhole out on the first go, then keyhole away from your lead on the second go
Dazzle: Ones canter curl, twos walk curl on go.  
Blaze: Ones curl comb on go, twos curl comb. On the second go, the twos will curl away on the second go.
Eye curl: Walk curl, trot curl.
Bumble: Ones will do a normal triple curl, twos will do a reverse triple curl the opposite way thats called.
Sparkle: Ones on the first go will trot curl the way thats called. Twos will walk curl the way thats called both going to same way.